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December 01, 2008, 04:38:15 PM
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Topic: Weird behavior importing multichannel wav (long)  (Read 1041 times)
« on: April 20, 2008, 04:54:40 AM »
frugal Offline
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Last night I went to help some friends get a project out of an Akai DPS16 and into a PC.  After a little poking around I discovered that with the correct firmware version the Akai will export to wav files.  So off we go....export a song project, 16 tracks, from the Akai to an attached CD burner.  Move the CD to the PC..hmmm....one big wav file.  Having never dealt with multichannel wavs before I'm hoping this will work out.
My friend doesn't have Audition, but uses N-Track.  So I open N-Track and drag the big file from the Akai right onto the multitrack window.  Lo and behold...N-Track automatically extracts all sixteen tracks, writes them to individual wav files in the source directory, and places them on tracks in the project in the correct order.  Woo Hoo!
For kicks I copy a couple of the big song files for myself and bring them home just to see how Audition will handle them.  I mean if a $50 shareware app like N-Track can handle a task so gracefully one would think my beloved Audition might do the same.  One would be wrong.
If I drag the multichannel wav file onto the multitrack window in Audition it will extract all the individual files to individual tracks.  However, won't put them in the correct order.  It numbers the clips beginning with single digits then places the double digit numbers first.  Ie- 10-16 come before 2-9.  It doesn't assign a clip number to the first track.  Unlike N-Track it also doesn't write the tracks back out to individual wav files.    Lastly, after getting all the tracks in the correct order and named I saved the session.  Now Audition picks a wav (one channel of the multi) and asks me if I want to save the changes.  I haven't made any changes!  Then to add insult to injury the save dialog comes up defaulted to save as a .cel! undecided undecided  Why on earth would I want to save a perfectly good linear pcm file, that I haven't modified, as a lossy loop file?!
For fun I opened up Vegas Pro 8.  I dragged the multichannel wav onto the timeline window.  Vegas opened up the file and correctly placed all sixteen tracks on the timeline in the correct order with no fuss.
Now none of this was insurmountable in Audition.  I opened the file in edit view and saved each segment as an individual wav.  I renamed them with useful numbers.  Then I imported them all into multitrack view.  But why should I have to do all that?  It's these sort of usability issues that seem to have cropped up in AA2.0 & 3.0 that are really frustrating despite the great audio quality & feature set.
Sorry, I didn't mean to turn this into a rant.  If anyone is aware of some simple procedure that I overlooked I would love to hear about it.
John

PS-
I haven't tried importing one of these files into Reaper yet...anyone want to take bets?
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The Frugal Audio Guy
www.FrugalAudio.com
Reply #1
« on: April 20, 2008, 12:56:11 PM »
SteveG Offline
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Quote
It numbers the clips beginning with single digits then places the double digit numbers first.  Ie- 10-16 come before 2-9.  It doesn't assign a clip number to the first track.

Okay, I suppose that this is tantamount to an admission... I tested it with multichannel wav files, but I don't ever recall using one with more than single-digit track numbers, simply because I couldn't easily find (or at that time generate) one, and I'm not even sure that I can do this now. If it is indeed the case that Audition isn't handling them correctly, I will report it back to the developers. Can anybody else add any confirmation, or any other information about this at all?
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Reply #2
« on: April 20, 2008, 06:31:37 PM »
frugal Offline
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If anyone has an idea of how to generate more files with multiple channels (more than the six I assume the surround encoder outputs) I'd be glad to try more.
I actually had some initial playback problems with these files too but I'm not quite sure I can attribute that to the mutlichannel file yet.
John
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Reply #3
« on: April 20, 2008, 08:25:30 PM »
pwhodges Offline
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Simple command-line tools for creating or dividing interleaved multichannel wav files are here. Interlx and channelx are the programs to check out.

Paul
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Reply #4
« on: May 08, 2008, 11:25:15 AM »
blurk Offline
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I have been too busy to drop in here for ages, but I would like to add that Plogue Bidule has the ability to write multichannel wav files, generally the option is in powers of two.  I've used that feature to effectively create a big multi-channel mix of whatever I'm creating in Bidule to import into Audtion for final tweaking and "mastering" (I know the use of that term is contentious).  So yeah, the Audition behaviour (I'm still on AA2) is tolerable but not great.
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Reply #5
« on: May 08, 2008, 12:16:12 PM »
ozpeter Offline
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My shiny new Edirol R-44 can record to 4 channel files so I can do some testing with that.
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