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December 13, 2007, 06:45:28 AM
62636 Posts in 6214 Topics by 2165 Members
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| | | |-+  Vocal Removal tip .... no, really!
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Topic: Vocal Removal tip .... no, really!  (Read 892 times)
« on: June 10, 2006, 02:16:34 AM »
zemlin Offline
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My daughter (still in Germany) asked me to remove vocals from some tracks she and some other kids are using in some sort of musical production.  It actually worked out pretty well on most of the tracks - and there were a couple that I couldn't touch.

In any case, I ended up running two files (both converted to 32 bit before processing) - one with the Center Channel Extractor and settings somewhere between the Karaoke and the Vocal Remove presets - and the other using the old MS Mixer filter - Vocal Off (with Bass!) preset.

I mixed the two files together (equal mix) and the result was far better sounding than either of the two processes alone.

fwiw
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« on: October 19, 2006, 05:27:22 AM »
Christ Lawrence Offline
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There is no way to remove the vocals 100% successfully. The vocal frequency that are similar to music frequency will get mixed with music as one, that cannot be removed. But frequencies that are in different ranges can be seperated. I found FlexiMusic Wave Editor in which you can use Band Pass/Stop Filter. It may help.
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« on: October 19, 2006, 09:19:49 AM »
SteveG Offline
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Quote from: Christ Lawrence
There is no way to remove the vocals 100% successfully. The vocal frequency that are similar to music frequency will get mixed with music as one, that cannot be removed. But frequencies that are in different ranges can be seperated.

That's not true - it's not the frequency ranges that cause the issues as much as the spatial positioning of the components of the sound, as far as a stereo signal is concerned. If you have a vocal dead centre in a stereo field, with no reverb added to it, and all of the rest of the instruments are panned away from this position, you can remove the vocal almost perfectly using the new Audition method alone. The frequency separation method invariably leaves harmonics disturbed in other instruments, and is to be avoided as much as possible. Audition's version uses a spatial filter, and then frequency compensation only on what has been filtered, which is the best compromise, but generally still not perfect - usually because uncorrelated stereo reverb tails are left behind.
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