| Author |
Topic
|
Black Sheep
Posts: 53
|
Posted - Thu Jul 26, 2001 12:37 am
|
|
|
Any idea how I can make looping sounds (e.g. for engines)? When I try to do that I'm getting a scratch very often, when the sound starts again
_________________
ICQ: 102573073 |
|
|
|
peez
Posts: 6
|
Posted - Thu Jul 26, 2001 12:56 am
|
|
|
Try to get loop start and end points at same (usually zero) level. I use to do a millisecond long fade in/out at the loop ends. That usually does the trick.
.petteri
|
|
Black Sheep
Posts: 53
|
Posted - Thu Jul 26, 2001 1:49 am
|
|
|
| Quote: |
| I use to do a millisecond long fade in/out at the loop ends. That usually does the trick. |
You mean fade in at the start and fade out at the end?
_________________
ICQ: 102573073 |
|
|
|
jonrose
Location: USA
Posts: 2901
|
Posted - Thu Jul 26, 2001 1:51 am
|
|
|
Hi Black Sheep,
You'll really do best if you can zoom in and find a place where your waveforms are hitting a zero-crossing point while going in the same direction (either swinging positive or negative) at *both* the beginning and end points of your proposed loop. And of course, one could hope for similar amplitude levels thereabouts, and similar harmonic structure, and...
;-)
This was also discussed in a similar thread within the last couple of weeks - you might be able to find it with the Search bar.
All the best... -Jon
:-)
_________________
 |
|
|
|
Black Sheep
Posts: 53
|
Posted - Thu Jul 26, 2001 2:06 am
|
|
|
Well thanks, that should be enough...
_________________
ICQ: 102573073 |
|
|
|
clintfan
Location: USA
Posts: 455
|
Posted - Thu Jul 26, 2001 1:08 pm
|
|
|
The thread was the one below. Note that one reply said there were easier ways, but nothing's showed up on that yet...
'loops with copy and paste'
-clintfan
|
|
| |
Topic
|